![]() It’s great to be in a situation where I can ask the programmer who wrote the code if my guesses are right, or discuss with the engineer if my explanation of a feature is correct. I have been working closely with the Premiere Pro team for many years. JARLE: The fact checking was quite easy actually. How did you fact-check all the information in the book? Create your smaller proxies, work off a laptop for your rough cut, and re-conform to the 4k, 6k, or even 8K originals when you’re ready for the online. You don’t have to have the latest high-powered computer or be hooked up to a large SAN. With larger frame sizes and camera improvements coming to the market every year, the proxy workflow in Premiere is a game changer for editors. For example, the new Proxy Workflow chapter went through many revisions due to improvements the Adobe engineering team made to the process. In all the chapters I wrote, I tried to break down the tips and tricks into easy-to-understand steps. Adobe has added a lot since 2014! Each chapter was about 50 pages in Word doc form, so it was a big process to organize all the sections, add the best tips, update hundreds of screenshots for CC 2017, and test features to make sure they work the way we describe.ĪNDY: All the authors tried to focus on what the editor is trying to accomplish, and to explain the Premiere feature in detail, versus a laundry list of tips. We each started with the previous draft and a set of notes from Jarle about new features. Writing a book is much more work than people think.ĭYLAN: It was definitely a lot of work! Each of us owned two or more chapters – for me it was the editing chapter, and motion graphics inside Premiere Pro. They all said yes, probably because they had no idea what kind of task they were taking on. I knew that they all had a thorough understanding of Premiere, and knew how to explain technical stuff. JARLE: For this new version, I knew it would be too much for just me to write about all the new and changed features, so I contacted Paul, Andy, and Dylan, and asked them if they wanted to participate, updating two or three chapters each. Pictured above is the Contents at a Glance for "The Cool Stuff in Premiere Pro." The actual Table of Contents is 39 pages long! What was the process for writing/editing The Cool Stuff in Premiere Pro? I see people with shallow knowledge explaining how to do things, and they clearly have no clue that there are faster methods that will give better results. JARLE: When it comes to video tutorials, there’s so much bad info out there. Why should editors read The Cool Stuff in Premiere Pro when they can just watch YouTube instead? Every editor will be able to pick up new workflow tips from this book to help master Premiere. ![]() There is a massive amount of information covered from all the author’s years of experience using Premiere. This updated version has over 1,200 pages and 2,000+ screen shots. Most of the time, other books, tutorials, and classes cover Premiere from a basic level, and do not introduce editors to the advanced procedures. PAUL: There are a lot of great books and tutorials out there that focus on getting started with Premiere Pro, but once you’re familiar with the software, where do you learn how to edit faster or better? That’s where The Cool Stuff In Premiere Pro is different from most other training resources.ĪNDY: The Cool Stuff in Premiere Pro is different from other Premiere Pro books in that it dives deeper into Premiere’s tool set. We put everything we know about Premiere into this book, because we figured that’s what will be most useful to you. For example, there’s an equation to determine how big of a frame size your GPU can handle. We go all the way from keyboard shortcuts, to how features are engineered. And it doesn’t stop at a certain skill or complexity level, like other books on Premiere Pro. ![]() I think their books and mine are aimed at different audiences, and can co-exist happily.ĭYLAN: It’s the ultimate resource! It’s written by editors, for editors. I know the authors, and they are very nice people with great knowledge. I have nothing negative to say about other books. ![]() and, of course, how to use the tools in Premiere for great results. ![]() You’ll learn the basic principles of audio mixing, color grading fundamentals, and motion graphics design. It’s also got a lot of video production knowledge that you need when you want to use the tools in Premiere. It goes really, really deep into the software, and has info that’s not available anywhere else. JARLE: The Cool Stuff in Premiere Pro assumes you already know things like where to find the timeline and how to add an effect. How is The Cool Stuff in Premiere Pro different from other Premiere Pro books? ![]()
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